trk/.gdb etc or GTR2 can't find the textures or something similar. If the track CTD's/Locks your system while loading, you have an issue with your files like missing a in the. Whilst most of these tracks can be found either on the Studio 397 website or the Steam. In this article, we explore these tracks in a little bit more depth. While many of these are mods, there is a wealth of tracks available either through the base game or paid DLC. gmt and then drop it back in the OBJ folder, delete the. rFactor 2 is known for its massive variety of tracks. Now, as you find (the many, many, many.) things to fix, you can just edit the. trk file to look in these two new folders and // out the. create two folders in your tracks folder called TEX and OBJ and stick your textures in one and your 3D objects in the other folder. gtr files till your track is running 100% bug free. SDo, you might be fixing the track, but it is loading the old. HAT file that is created the first time a track is run in GTR2. So, I'll assume that you are working with a rF track and going to GTR2.Įvery time that you make a change, you need to delete the. Ok, with respect to Evo to GTR2, there isn't a track out there that is not already in GTR2 that is in Evo, so what track are you converting? To run a track in Evo, it MUST be in GTR2 first to create a. So any help would be great and if I get them to work I will try and release them with original authors permission of course. I either get and CTD or the track loads and hangs up at the loading screen. gtr files to it as well as the new trk, gdb, cam and aiw to the new track folder, put the new track in locations in GTR2 and run the game. Make a new folder copy and paste the new. Pack gmt files to '"trackname.gtr".Įdit the gdb file to match a GTR2 track gdb Even the Race07 cars/tracks need to be opened, edited and saved in the GTR2 format and thats a SimBin product. GTR2 may use the same gMotor2 game engine but it was rewritten for the type of game that GTR2 simulates. Open the mas file, Move the DDS files to a folder, move the gmt files to a folder, convert any bmp,jpg or non DDS files to DDS. Even some of the physics files need redoing when converting the rfactor cars. Here is what I am doing to convert an EVO track to GTR2. Converted for rFactor 2 DA-DIGGA, LilSki, Schumi and Heikki21. If youre using ISI/Studio397 tyres, which Im guessing you are, keep them paired to their original TBC & TGM. Original track for Assetto Corsa created by LilSki Track is built off of aerial LIDAR data from 2014. >TGM filename referenced in the TBC text file. >TBC filename referenced in the HDV text file. Also having problems with the sky and skybox conversion for rFactor to GTR2 would like help doing this too please.Īs for converting an EVO track to GTR2 I thought it was was pretty straight forward but still cannot get my conversions to work. Can you double check you have the tyres setup like this: >TGM and TBC files inside you physics (MAIN) folder. The guide say use the 'File" menu and click on Export Textures, well I cannot find the "Export Textures" under the File menu. I am using the latest version of 3DSimEd, and tried to follow the guide but here is the problem. Do not even bother starting without an explicit permission. Most RFactor moders take this very seriously, as they spend incredible amount of time on those mods. I have download a couple guides but they seem to be out of date. First step: - Asking original authors of a track for permission. SKP, allowing data to be exchanged with many 3D editors and also applications such as KsEditor the Assetto Corsa editor.I have been trying to convert a few track to GTR2 but keep running into a few problems. Sim formats which can be imported include Grid Legends cars, Grid2019 cars, Forza Horizon 4 cars, F1-2021, F1-2020, F1-2019, F1 2018, F1 2017, Forza 7, Forza Apex, Forza Horizon 3, F1-2016, rFactor2, Assetto Corsa, Grid AutoSport,F1-2010 to F1-2020, NFS Shift, DIRT, GRID, Race 07, GTR Evolution, STCC The Game, GTR2, rFactor, GTL, GTR, Papyrus Nascar 2003 & Grand Prix Legends (GPL), Form(F1 2002).ģDSimED can also read & write OBJ, FBX, Collada DAE, 3DSMax. Models can be exported to Assetto Corsa, Automobilista, rFactor 2 (and 1), GTR2, Race 07, GTL, N2003 and many other games. 23rd April 2022 3DSimED 3.2c released with support for import of Grid Legends cars.ģDSimED is a Windows DirectX application allowing the creation and visualization of models from many racing sim formats.
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